Maps

Upload your own.

Mapsquint
Uploaded 2 days ago

Squint at map

TEST
Uploaded 2 days ago

hehe

FirstRocket
Uploaded 3 days ago

My first rocket launch

megabase 2023
Uploaded 3 days ago

start of a magebase

no
Uploaded 4 days ago

nope

xdxd
Uploaded 4 days ago

xdxdx

nowa testowa mapka
Uploaded 5 days ago

xdxd

Test Map
Uploaded 6 days ago

Amogus

testowa mapka
Uploaded 6 days ago

xd

test
Uploaded 1 week ago

test

a
Uploaded 1 week ago

a

George und Tobi
Uploaded 1 week ago

tges

r2r2r3
Uploaded 1 week ago

214234

Where is my uranium
Uploaded 1 week ago

finding uranium

Second test
Uploaded 1 week ago

rt

TaseMagu - testing clocks
Uploaded 1 week ago

Just a test

TaseMagu - 10.750 SPM
Uploaded 1 week ago

Super optimized base for productivity, low overproduction, UPS and compactation. 6 science. Military not included but possible with optional module. Labs ready for 7 sceince.

Seablock Woody
Uploaded 1 week ago

Seablock 1 week in

Our Islands
Uploaded 1 week ago

Just wanna view generation :)

Zpeef
Uploaded 1 week ago

Begining of a megabase

City Block Base
Uploaded 1 week ago

A Base in City Blocks (unfinished)

test
Uploaded 2 weeks ago

test

sdfsdf
Uploaded 2 weeks ago

sdfsaf

saft
Uploaded 2 weeks ago

Test

pyan 255hrs
Uploaded 3 weeks ago

pyan 255 hrs

test map
Uploaded 3 weeks ago

test map

90hours
Uploaded 3 weeks ago

private stuff

fvds
Uploaded 3 weeks ago

fgv

SE ~60spm rocket science
Uploaded 3 weeks ago

first SE playthrough, just reached rocket science with about 60 spm

test
Uploaded 3 weeks ago

hi

lan
Uploaded 3 weeks ago

yo

where oil
Uploaded 3 weeks ago

?

kekekeke
Uploaded 3 weeks ago

kekekekekekekekekekekekekekekeke

Kaasio 3.0
Uploaded 3 weeks ago

Just a maybe over complicated SE base :)

zzzz
Uploaded 4 weeks ago

zze

First Factorio Experience
Uploaded 4 weeks ago

First Factorio Experience

Merp
Uploaded 4 weeks ago

Merp

2022_bye
Uploaded 4 weeks ago

-

TEST
Uploaded 1 month ago

TEST

Airwolf's map IV
Uploaded 1 month ago

Ahora con energía nuclear y robots. Estoy reorganizando de a poco la producción. Por ahora hay una sola red de robots. En un futuro tal vez la separe por áreas.

napo 10000spm 10000city blocks switching out reactors 1,1 million rockets
Uploaded 1 month ago

napo 10000spm 10000city blocks switching out reactors 1,1 million rockets

testsdafasdfsad
Uploaded 1 month ago

sdfsdfsd

7kr
Uploaded 1 month ago

rk8

test
Uploaded 1 month ago

wanna see it

My First Megabase
Uploaded 1 month ago

Got to 1K SPM with mostly default settings (only changed resource size/richness) and little knowledge from the internet other than the Factorio calculator.

My first game at finish
Uploaded 1 month ago

Played blind, had no idea what I was doing.

test
Uploaded 1 month ago

test

Capitan_Lucas' map v1
Uploaded 1 month ago

work in progress

alexandrepico first upload
Uploaded 1 month ago

No commments here

Airwolf's map III
Uploaded 1 month ago

Entre otras cosas, expansión, energía nuclear, y comienzo de la unificación del procesamiento avanzado de petróleo.

BNW Test
Uploaded 1 month ago

TEST

Obsidian Network AU
Uploaded 1 month ago

Test

default settings rotating world 10
Uploaded 1 month ago

default settings rotating world 10

1RPM
Uploaded 1 month ago

n/a

haladás trapper.00
Uploaded 1 month ago

igaz

rotating wortld 4
Uploaded 1 month ago

rotating wortld 4

test
Uploaded 1 month ago

test

meandfarr
Uploaded 1 month ago

our current factory!

test
Uploaded 1 month ago

test

GRooN
Uploaded 1 month ago

Large

test
Uploaded 1 month ago

just a test

FactorioPlays Dedicated Server
Uploaded 1 month ago

Current Map progress of the FactorioPlays Dedicated server

Airwolf's map II
Uploaded 1 month ago

Second checkpoint

multi
Uploaded 1 month ago

multi

test
Uploaded 1 month ago

test

AnEntireSleeve 10k SPM in progress 2022-12-06
Uploaded 1 month ago

My first attempt at a DI-focused megabase. Work in progress.

1.1 Second
Uploaded 1 month ago

N/A

1.1 Second
Uploaded 1 month ago

N/A

Airwolf's Map
Uploaded 1 month ago

Esta es mi primera partida en muchos años, y pienso terminarla

Poop
Uploaded 1 month ago

a

mYBASE 3
Uploaded 1 month ago

wr

aaa
Uploaded 1 month ago

aaa

10.map
Uploaded 1 month ago

asd

1
Uploaded 1 month ago

1

aaabbbcc
Uploaded 1 month ago

asfg

mYBASE 2
Uploaded 1 month ago

added some more to my base

1.1 Second
Uploaded 1 month ago

Beating the game.... slowly

mYBASE
Uploaded 1 month ago

yeah

SE
Uploaded 1 month ago

Test

Long
Uploaded 1 month ago

Where is Iron!

LDS by DaveMcW
Uploaded 2 months ago

From UPS wars, originally posted here: https://www.reddit.com/r/technicalfactorio/comments/tkacjh/comment/i4zr9ff/?utm_source=reddit&utm_medium=web2x&context=3

Mad Mod
Uploaded 2 months ago

Map with lots of mods added

First Attempt
Uploaded 2 months ago

Testing this out

multiplayer
Uploaded 2 months ago

private game

Test
Uploaded 2 months ago

Test

Test Upload
Uploaded 2 months ago

Test

Matt Phillips
Uploaded 2 months ago

Just want a rendered image to send to friends. Thanks! I really appreciate it!

1.1 Second
Uploaded 2 months ago

Second attempt at launching a rocket in 1.1

Deathworld - 30SPM Spaghetti
Uploaded 2 months ago

I hope this makes your brain hurt

PyAE Endgame
Uploaded 2 months ago

Endgame of Pyanodon's Alternative Energy.

test2
Uploaded 2 months ago

testtest

Seablock_Dam's
Uploaded 2 months ago

Seablock_Dam's

qqaazz
Uploaded 2 months ago

qqaazz

1k SPM Train Bus
Uploaded 2 months ago

Almost 1k SPM build using 2-4-2 trains. Fully modular.

3.4k SPM AWF Regular
Uploaded 2 months ago

An 3.4k SPM base built on the AWF Regular server

Test File
Uploaded 2 months ago

Test

lubbock
Uploaded 2 months ago

ee

py 2.0 test2
Uploaded 2 months ago

1

High UPS 40k cell base
Uploaded 2 months ago

by fallenghostplayer, posted here: https://www.reddit.com/r/factorio/comments/v53qoe/high_ups_40k_cell_base/

Stevetrov UPS wars 6 submission. Optimised for 6 Sciences
Uploaded 2 months ago

With only 6 science packs we can carry 1400 of each pack in each wagon meaning trains need to visit labs less often.

Stevetrov UPS wars 6 submission 7 sciences 2 trains 1 station
Uploaded 2 months ago

7 sciences 2 trains 1 station 14 rows of labs.

Second 1.1 Attempt
Uploaded 2 months ago

My second attempt at launching a rocket on version 1.1

Return of the Automater
Uploaded 2 months ago

Just wanted to see my base:)

new map
Uploaded 2 months ago

trying to get an image of my map!

Test
Uploaded 2 months ago

test

Stevetrov UPS wars 6 submission 3 Old school 12 beacon with cars for 7 sciences.
Uploaded 2 months ago

Similar to Daves submission, 2 trains, 1 load station but only 14 unload stations. that labs are above and below the load station to reduce travel distance / time.

test1
Uploaded 2 months ago

test2

My first victory
Uploaded 2 months ago

Sharing my first learning experience of beating the game. Fun fact! I didn't think of how the trees would make things easier, I just wanted pretty greenery.

Kalles Bot Mod
Uploaded 2 months ago

Hugely use of bots with infinite Technologies mod

UPS Wars 6: Oldschool Cars
Uploaded 2 months ago

By DaveMcW Uses Stevetrov's 12 beacon trains plus several optimizations.

Test
Uploaded 2 months ago

n00b game

1.1k SPM Completely Combinator Controlled Trains by farcast
Uploaded 2 months ago

https://forums.factorio.com/viewtopic.php?f=194&t=103906

UPS Wars 6: clux's belts without splitters V2
Uploaded 2 months ago

merged power networks

ups_wars_6_6s_domisum_train_distribute_515
Uploaded 2 months ago

https://www.reddit.com/r/technicalfactorio/comments/y6c87j/ups_wars_6_labs/

Jakes Base
Uploaded 2 months ago

Just a preview

Stevetrovs UPS War 6 Submission 3. 12 Beacon trains for 7 sciences.
Uploaded 2 months ago

Similar to the last submission but for 7 sciences. 12 Beacon with double chest handoff. The stack inserters responsible for unloading trains have been replaced with filter stack inserters that are controlled based of the current contents of the chest nearest the lab.

TelarraPsyduck
Uploaded 2 months ago

2022-10-30

UPS Wars 6: car belt autonomous stopping
Uploaded 3 months ago

better car belt setup, now with actual knowledge on what is a efficient carbelt. it seams to allow a 3x timesaving. Mainly thanks to stopping cars for insertions.

UPS Wars 6: clux's belts without splitters
Uploaded 3 months ago

extracted from https://factoriobox.1au.us/map/info/64a9a7e7a7c45dc3fc2c0ade02dee4c1d3eede36123460c3761a39d901587306

clux's 5400SPM Base
Uploaded 3 months ago

https://clux.dev/post/2022-10-31-factober/

UPS Wars 6: Belt to Train
Uploaded 3 months ago

Testing how efficient it is to use trains if your science packs start on belts.

Stevetrov UPS wars 6 submission 2 Old school 12 beacon
Uploaded 3 months ago

Old school 12 beacon train build, lots of inserters, only 3 trains.

UPS Wars 6: Eight Beacon Trains v2
Uploaded 3 months ago

by DaveMcW

Stevetrov's UPS Wars6 Submission 1 trains, no signals 7 beacons
Uploaded 3 months ago

My first submission, low beacon count, no signals for faster train swaps.

Illus IV
Uploaded 3 months ago

Illus IV

Help needed for trains
Uploaded 3 months ago

How Can I incorporate trains?

TelarraPsyduck
Uploaded 3 months ago

Telarra and psyduck

autonomous driving 1 ups war 6
Uploaded 3 months ago

car belt submission for ups war 6 might try to improve it, but currently it's far from good.

Hornet's 5.2k SPM Multiple Main Bus Megabase
Uploaded 3 months ago

Hornet's 5.2k SPM Multiple Main Bus Megabase

UPS Wars 6: Eight Beacon Trains
Uploaded 3 months ago

A single inserter loading the train is enough to support 8 rows of labs.

Angel and Bob timelapse
Uploaded 3 months ago

Angel and Bob timelapse

SE early game
Uploaded 3 months ago

base rebuilding in progress

oil please
Uploaded 3 months ago

a

Sushi Base expanded
Uploaded 3 months ago

The latest iteration of the sushi base

UPS Wars Bots v2 Optimized
Uploaded 3 months ago

Optimized Bots Cell for UPS wars 6 https://www.reddit.com/r/technicalfactorio/comments/y6c87j/ups_wars_6_labs/ Optimized by limiting size of logistics network, and determining minimum number of bots (63) required per cell. Blueprints used are included in the "game blueprints"; cell blueprint includes a chest to load the bots into the roboports after construction, which should then be deconstructed.

UPS Wars Bots v1 Unoptimized
Uploaded 3 months ago

Unoptimized Bots Cell for UPS wars 6 https://www.reddit.com/r/technicalfactorio/comments/y6c87j/ups_wars_6_labs/

UPS Wars 6: Rainbow belt
Uploaded 3 months ago

Uses one belt to feed all 6 science packs to 5 labs.

a
Uploaded 3 months ago

b

train go brrrr
Uploaded 3 months ago

30k spm with trains

sfd
Uploaded 3 months ago

sdf

wetdsdf2
Uploaded 3 months ago

sfd234

UPS Wars 6: Three splitters per lab
Uploaded 3 months ago

Maximizing inserter sleep time... by spamming splitters everywhere.

Whiteback game
Uploaded 3 months ago

testing reference

WhereOil
Uploaded 3 months ago

Can't find oil

Anntauri x1000 midgame
Uploaded 3 months ago

.

Train Fix
Uploaded 3 months ago

All the trains!

City Blocks
Uploaded 3 months ago

test

saedfg
Uploaded 3 months ago

asdf

a
Uploaded 3 months ago

a

AnEntireSleeve 10k SPM in progress 2022-10-12
Uploaded 3 months ago

My first attempt at a DI-focused megabase. Work in progress.

zz
Uploaded 3 months ago

zz

volcaners map
Uploaded 3 months ago

sad no stone

test
Uploaded 3 months ago

sad

spaceexp
Uploaded 3 months ago

test

times one thousand
Uploaded 3 months ago

a

Islands
Uploaded 3 months ago

A world using the "Islands World" mod and building as much of the base as possible on a single island

Anntauri's 1000x science @ blue sci
Uploaded 3 months ago

03/10/2022

Anntauri's 1000x science @ blue sci
Uploaded 3 months ago

3/10/2022

There is no spoon FAIL
Uploaded 3 months ago

I'm just trying to get the achievement there is no spoon...

Mikehendi
Uploaded 3 months ago

pimpek

GIGACHAD Industries
Uploaded 3 months ago

Space Exploration + Bunch of mods I like. Mostly QoL, but still some are tweaks and additions that either make the game more enjoyable or solve simple problems in realistic and balanced ways. (e.g. Bob's Adjustable Inserters to customize where inserters pick up and drop off within a small grid around them, Bigger chest and logistic chest variants 2x2/3x3/4x4/5x5, etc.)

anntauri
Uploaded 3 months ago

a

spoget
Uploaded 4 months ago

spoget

e
Uploaded 4 months ago

e

mess maker
Uploaded 4 months ago

mess

First
Uploaded 4 months ago

LOLW

Jordan
Uploaded 4 months ago

Multiplayer server, cant find oil

Space for Improvement
Uploaded 4 months ago

coop SE game

Mwah
Uploaded 4 months ago

Chè ?

Test
Uploaded 4 months ago

I don't know if this is even the right file.

The Factory Must Grow
Uploaded 4 months ago

Make it grow

train
Uploaded 4 months ago

yes yes yes

teaching my friends how to (poorly) play update part3
Uploaded 4 months ago

our pace is getting slower but thats okay

SpaghettiBus
Uploaded 4 months ago

Result of a 50hr rail world map

teaching my friends how to (poorly) play update part 2.5
Uploaded 4 months ago

so close yet so far we are burnt out ngl

teaching my friends how to (poorly) play update part 2
Uploaded 4 months ago

update 2 think we going to finish in 30 hours even!!

Mapping
Uploaded 4 months ago

Trying to see things.

teaching my friends how to (poorly) play update part 1
Uploaded 4 months ago

played over 14 hours and this is what we have going i think that we will finish the game at the 40 hour mark at this rate :p

teaching my friends how to (poorly) play
Uploaded 4 months ago

just my first time playing with buds. its their first time playing as well soooo might as well try to teach them

712000 rawket lawnchairs 10000spm 260 trains
Uploaded 4 months ago

712000 rawket lawnchairs 10000spm 260 trains

hello
Uploaded 4 months ago

4th time uploading here

hello
Uploaded 4 months ago

4th time uploading here

boring
Uploaded 4 months ago

lame

Lockhead's "Vanilla 225 fully beaconed Labs"-World (5276.3spm) with Linked Chests and Loaders
Uploaded 4 months ago

* no mods needed to run * achievements locked as console was used to speed up the game * only 9 Fast Inserters in the whole map to put the Sattelite into the Rocket everything else uses Loaders * heavy Barrel Handling instead of endless pipes * really funny thing to use linked-chests

Main world
Uploaded 4 months ago

Test

Test1
Uploaded 4 months ago

Test1

2022-09-05 700931
Uploaded 4 months ago

optimized trains down to 250 combo lds and blues few combo plastics cleaned up most of map 600 nuclear reactors

test
Uploaded 4 months ago

testmap

Test
Uploaded 4 months ago

A

Angel Bobs Warefare Duel Base
Uploaded 4 months ago

A test

Test
Uploaded 4 months ago

Testest

Mapping tool
Uploaded 4 months ago

Dunno

Test
Uploaded 4 months ago

Test

Global Trust Inc. Finished SE save
Uploaded 5 months ago

My first finished SE save. Upload as requested by "Dot" on Earendel Discord SE version 0.5.116 Playtime was 1500-2000 hours. Unsure due to low UPS which started when i was midgame, and they went further and further down the longer i played. The 2000 trains are running 99.5% without problems. No shields (personal and projector) have been used No Solar on planets/moons, went fully fossil with energy production. Solar only in Orbit. 40+ logistic spaceships running hauling various cargo. Lot of time went into decorating and building pretty. Note: Many QoL Mods installed.

5k SPM Megabase - The Fox Luke- wip
Uploaded 5 months ago

my current 5k spm megabase, still a lot to do/optimize

UPS Oil Wars - DaveMcW v2
Uploaded 5 months ago

DaveMcW's winning submission in UPS Oil Wars

Island World
Uploaded 5 months ago

Seablock w/ 'Sea Block Pack' mod pack

test
Uploaded 5 months ago

test

test
Uploaded 5 months ago

im testin c:

My Base
Uploaded 5 months ago

just wanna see map

oof land
Uploaded 5 months ago

oof it up

My first playthrough
Uploaded 5 months ago

Fully committed to The Bus. Meandering. Solar only. Biters not welcome.

1
Uploaded 5 months ago

1

6502's another attempt
Uploaded 5 months ago

6502's another attempt

hello
Uploaded 5 months ago

My current factorio save

Multiplayer Thus Far
Uploaded 5 months ago

The current state of our base.

Daniel Blocks
Uploaded 5 months ago

Train World with unstructured city blocks

Summer22 Last Played
Uploaded 5 months ago

Bladesodoom
Uploaded 5 months ago

Here's my mega-base so far using Nilaus' blueprints.

Luke Multiplayer
Uploaded 5 months ago

blah

flakes
Uploaded 5 months ago

flakes

first save
Uploaded 5 months ago

render this plz

My vanilla base
Uploaded 5 months ago

checking if this site works

WIP
Uploaded 5 months ago

testing

map
Uploaded 5 months ago

Description

Just a peek
Uploaded 5 months ago

Wanted to see what it looked like!

Just a test
Uploaded 5 months ago

Don't download it, it's not worthy

Desmond
Uploaded 5 months ago

Facotrio base.

2.7k SPM
Uploaded 5 months ago

Test for UPS

Old 1.0 base
Uploaded 5 months ago

test

bp04
Uploaded 6 months ago

bp04

k2
Uploaded 6 months ago

heiheihei

bp03
Uploaded 6 months ago

bp03

bp02
Uploaded 6 months ago

bp02

thank you01
Uploaded 6 months ago

thank you01

bp01
Uploaded 6 months ago

bp01

test
Uploaded 6 months ago

test

test
Uploaded 6 months ago

test

a
Uploaded 6 months ago

a

v
Uploaded 6 months ago

v

temp main bus view
Uploaded 6 months ago

main bus design

Wawaw
Uploaded 6 months ago

wawawa

Red_c
Uploaded 6 months ago

2

wherecreep4
Uploaded 6 months ago

wherecreep4

temp test 01
Uploaded 6 months ago

to delete

asd
Uploaded 6 months ago

asd

Alpha World.
Uploaded 6 months ago

My 3rd or 4th rocket launch map this time based off of Nilaus Masterclass series, I ran this off of a rail world template with several QOL mods. I am currently transitioning to a megabase in the south.

J 3rd World Lazy B
Uploaded 6 months ago

Going for the Lazy Bastard Achievement.

1000X research cost AKA low tech megabase
Uploaded 6 months ago

I decided to do a 1000x research cost game. It was a fun experience, took just over 100h to complete with not much AFK but relaxed. No biters to worry about, ores maxed density and size but decreased frequency. The base produces just over 1K SPM (900 SPM wo buffers) and doesnt use any entities that require more than red/green tech other than a few electric furnaces and construction bots. Ie all assembler 1&2, only T1 modules (and not many of those!) only red belts, no inserter upgrades, no bot upgrades, no logistics bots.

Shintahs IR2
Uploaded 6 months ago

Industrial Revolution 2 - Trains direction insertion

Kevins Game
Uploaded 6 months ago

URANIUM, where is it?

475475 rockets - 10k stable at 6800 city blocks 100x60
Uploaded 7 months ago

475475 rockets - 10k stable at 6800 city blocks 100x60

Mod Base (Bobs Mod)
Uploaded 7 months ago

Huge base with a lot of mods

bruh
Uploaded 7 months ago

test

map
Uploaded 7 months ago

dasdasdsa

Magic Moon
Uploaded 7 months ago

My first beautiful monstrosity

Multiplayer 40 Hours
Uploaded 7 months ago

No mods

azesmbog - 10000x10000 DW marathon
Uploaded 7 months ago

map Death world marathon - fully cleaned and electrified 10,000 by 10,000 cells

figureitout
Uploaded 7 months ago

figureitout

Tuco4_FirstPlaythroughDone
Uploaded 7 months ago

Tuco4_FirstPlaythroughDone

new game mods added
Uploaded 7 months ago

Vanilla with some mods added

Sushi Base
Uploaded 7 months ago

Sushi style mega'ish base

hello
Uploaded 7 months ago

it is my base

B
Uploaded 7 months ago

B

The Aerie
Uploaded 7 months ago

The Aerie

Tuco3_AlmostSpidertron
Uploaded 7 months ago

Tuco3_AlmostSpidertron

Map S2
Uploaded 7 months ago

.

game
Uploaded 7 months ago

i just started

Wise Words
Uploaded 7 months ago

wise words

I am just looking at this
Uploaded 7 months ago

ong

Based
Uploaded 7 months ago

No trains yet

Haales
Uploaded 7 months ago

My map

jwuqzlfldkpv
Uploaded 7 months ago

jwuqzlfldkpv

Tuco2_PurpleUnlocked
Uploaded 7 months ago

Tuco2_PurpleUnlocked

fooked
Uploaded 7 months ago

aun

SE pre-rocket science save
Uploaded 7 months ago

SE pre-rocket science save

Ribbon pilou
Uploaded 7 months ago

Ribbon world test

aswads
Uploaded 7 months ago

dawd

Tuco1
Uploaded 7 months ago

tuco1

test000
Uploaded 7 months ago

description

Radon map
Uploaded 7 months ago

fadsa

5kSPM
Uploaded 8 months ago

Testsafafqafdafs dfadfqd

Summer22
Uploaded 8 months ago

First Rocket Launch :)

faauti
Uploaded 8 months ago

no

gt.io
Uploaded 8 months ago

Factorio 1.0 - Рельсовый мир 10 Источник: https://www.youtube.com/watch?v=mfsGPtwNO2Q&list=PLTFgkLSHah4uQJs98nbZsNDaw00HQFFU4&index=14

Test
Uploaded 8 months ago

Test

tewr
Uploaded 8 months ago

wer4t

test
Uploaded 8 months ago

test

4t4t3t
Uploaded 8 months ago

wtw3t

d1
Uploaded 8 months ago

M Y MAP

Robotland
Uploaded 8 months ago

~3k spm

Joesamite 90
Uploaded 8 months ago

Version 90 of this map

Joesamite 30
Uploaded 8 months ago

Version 30 of the map

Joesamite 10
Uploaded 8 months ago

The 10th savegame of this co-op world.

Joesamite 1
Uploaded 8 months ago

The initial savegame playing with a group of friends.

1231
Uploaded 8 months ago

1231

No Biters
Uploaded 8 months ago

Early Base

123
Uploaded 8 months ago

123

OIL WHERE
Uploaded 8 months ago

>>>eNpjZGBksGYAgwZ7EOZiSc5PzIHxQBgokJOCLMCVnF9QkFqkm1+U iizMmVxUmpKqm5+JopsrNS81t1I3KbEYRTFzRn4JMp8jsyg/D91E1uK S/DxUkZKi1NRiZBHu0qLEvMzSXHS9DIwvpEK0G1rkGED4fz2Dwv//IA xkPQB6FoQZGBsgKoFiMMCanJOZlsbAoOAIxE4gaUZGxmqRde4Pq6bYM 0LU6DlAGR+gIgeSYCKeMIafA04pFRjDBMkcYzD4jMSAWFoCtAKqisMB wYBItoAkGRl7325d8P3YBTvGPys/XvJNSrBnNHQVeffBaJ0dUJId5E8 mODFrJgjshHmFAWbmA3uo1E17xrNnQOCNPSMrSIcIiHCwABIHvJkZGA X4gKwFPUBCQYYB5jQ7mDEiDoxpYPAN5pPHMMZle3R/AAPCBmS4HIg4A SLAFsJdxghhOvQ7MDrIw2QlEUqA+o0YkN2QgvDhSZi1h5HsR3MIZkQg +wNNRMUBSzRwgSxMgRMvmOGuAYbnBXYYz2G+AyMziAFS9QUoBuGBZGB GQWgBB3BwMzMgwAd7hpxHxy4DAGppqU0=<<<

Train Megabase - Unfinished
Uploaded 8 months ago

x

2022-03-25T2100Z_45776_satellites_launched
Uploaded 8 months ago

Final rocket count of last week is 45776 https://factorio.kilen.me/archive/ 2022-03-25T2100Z.zip

garbage
Uploaded 8 months ago

made by a noob

2022-05-08 312201
Uploaded 8 months ago

6000/10000 before 10000/10000 60x80 blocks before expand to 80x100

Sunion
Uploaded 8 months ago

City Block 45/s

Jun Rudimentary
Uploaded 8 months ago

hii

melarius
Uploaded 8 months ago

1

DNZ 090522
Uploaded 8 months ago

090522

3_belt_1_train_test
Uploaded 8 months ago

test

1_belt_1_train_test
Uploaded 8 months ago

test

Dnz 1st Playthrough
Uploaded 8 months ago

08/05/22

rhoto krastorio
Uploaded 8 months ago

My current krastorio2 map

rnt
Uploaded 8 months ago

our save

Chese
Uploaded 8 months ago

Burger

adw
Uploaded 8 months ago

adwds

1
Uploaded 8 months ago

1

Showing Map
Uploaded 8 months ago

Showing Map

d
Uploaded 8 months ago

d

Krastorio
Uploaded 8 months ago

test

Stevetrovs-500spm train to belts build 10K.zip
Uploaded 8 months ago

https://www.reddit.com/r/technicalfactorio/comments/koi1re/500_spm_cell_ore_delivered_by_rails_belts_and/

10k - 20x500spm Belt Module
Uploaded 8 months ago

Original 500spm train block designed by Stevetrov Adapted for belts by syntaxers

soyelnono map
Uploaded 8 months ago

just a view of my progress at the moment

May
Uploaded 8 months ago

May2022

adolf
Uploaded 8 months ago

adolf

hmm
Uploaded 8 months ago

test

fa
Uploaded 9 months ago

fa

Expanding - back to space!
Uploaded 9 months ago

Science!

Stone Legion Episode 15
Uploaded 9 months ago

Upgrading Green & Red Circuits & Automating Blue & Lubricant

Atlas Complex
Uploaded 9 months ago

v1

gfesertghertd
Uploaded 9 months ago

hret6z4rheuh

Jazz
Uploaded 9 months ago

pls ignore - just want to render my n00b map

terafactory
Uploaded 9 months ago

terafactory

Falran's world
Uploaded 9 months ago

4/27/2022

UPS Wars 5: DaveMcW - diamond
Uploaded 9 months ago

https://www.reddit.com/r/technicalfactorio/comments/tkacjh/ups_wars_5_low_density_structure_lds/

UPS Wars 5: stevetrov - on site v3
Uploaded 9 months ago

https://www.reddit.com/r/technicalfactorio/comments/tkacjh/comment/i5e7wum/?utm_source=reddit&utm_medium=web2x&context=3

Smurphy1 50k cell
Uploaded 9 months ago

https://www.reddit.com/r/factorio/comments/qxjy1v/new_ups_record_40k_70_ups_no_mods_details_in/hl9sxmu/?utm_source=share&utm_medium=web2x&context=3

For Information Purposes Only
Uploaded 9 months ago

Did you read the name?

xutpuu
Uploaded 9 months ago

xutpuu last run

rere
Uploaded 9 months ago

reqar

Rawr
Uploaded 9 months ago

rawr

re
Uploaded 9 months ago

rawr

tes
Uploaded 9 months ago

test

2148mod
Uploaded 9 months ago

d

rerawr
Uploaded 9 months ago

rawr

reeeee
Uploaded 9 months ago

reee

ree
Uploaded 9 months ago

rawr

test
Uploaded 9 months ago

test

ree
Uploaded 9 months ago

reee

ree
Uploaded 9 months ago

ret

Update
Uploaded 9 months ago

Update

reeeee
Uploaded 9 months ago

ree

DiscreteMax
Uploaded 9 months ago

Sharing special for my bestie

Progress
Uploaded 9 months ago

Rawr

where oil
Uploaded 9 months ago

i forgot to check where the oil is

SFN
Uploaded 9 months ago

A fun map from a few noobies and a seer

Tango
Uploaded 9 months ago

Viewing

ojdan1
Uploaded 9 months ago

reeeee

Will this work?
Uploaded 9 months ago

sharing for person

SS
Uploaded 9 months ago

Sample

mapping test
Uploaded 9 months ago

just a test of a big world

CONCRETE
Uploaded 9 months ago

CONCRETE

Trainz
Uploaded 9 months ago

just fixing my trains mum

My first actual base in progress
Uploaded 9 months ago

Started playing a earlier this week. This factory has 5 hours of playtime, and I have 10 total. The farthest I got before was automated green science. I just finished automating military science on this one. I restarted after learning about the idea of a main/central bus, and I didn't like how messy my first save was.

lol
Uploaded 9 months ago

no

yissss
Uploaded 9 months ago

test

UPS Wars 5 Choo Choo
Uploaded 9 months ago

Trains only. by DaveMcW

4th
Uploaded 10 months ago

qw

UPS Wars 5: DaveMcW v1
Uploaded 10 months ago

Originally posted by dave McW here: https://www.reddit.com/r/technicalfactorio/comments/tkacjh/comment/i2esqw0/?utm_source=reddit&utm_medium=web2x&context=3

4к говно
Uploaded 10 months ago

30 ups

UPS Wars 5: Low density structure (LDS)
Uploaded 10 months ago

by AnEntireSleeve. my first attepmt at a technicalfactorio competition

v2
Uploaded 10 months ago

kvalium partie 2 v2

Second game
Uploaded 10 months ago

Test

tst
Uploaded 10 months ago

test

test
Uploaded 10 months ago

test

Benis map
Uploaded 10 months ago

benius

test
Uploaded 10 months ago

test

Kvalium's master bus map
Uploaded 10 months ago

Kvalium's master bus map

lal
Uploaded 10 months ago

sdf

napouser 10000spm running at 5000 modified no polution no zerg no reactors just factories
Uploaded 10 months ago

napouser 10000spm running at 5000 modified no polution no zerg no reactors just factories cleaned splitter radars circuits simpler design station simpelr design indicators new mining setup new prototypes for plastics acid sulfur lubricant new prototypes for fluid stations base runs at 26fps at main pc 23 on laptop 20 on crappy pc no pollution no uranium no zerg base runs at 36 fps

Caches Base
Uploaded 10 months ago

Nilaus BP

MY AMPYO
Uploaded 10 months ago

want to see my map, where is the oil ffs

SpaceExploration
Uploaded 10 months ago

Test

t
Uploaded 10 months ago

t

tt
Uploaded 10 months ago

tt

Dubslack
Uploaded 10 months ago

Factory

20220214
Uploaded 10 months ago

My death-world progression part1

20220224
Uploaded 10 months ago

My death-world progression part2

20220303
Uploaded 10 months ago

My death-world progression part3.

imp0z 20k belt base
Uploaded 11 months ago

Vanilla 20k SPM base built from the ground up. All design/test/benchmark for the builds were done in the editor, blueprinted and then brought into the real map. The map still has the starter base/mall intact which consists of; - Science block -> 200SPM researching mining productivity while building the main base. - Dedicated module factory -> 90/m speed3 & 45/m prod3 - Dedicated solar panel/accumulator factory doing 1000/m of both panels & accumulators - 1000/m blue belt factory Solar field for power -> 3.6million solar panels. Base was mostly built using spidertrons.

207k launches 10k spm running at 6k
Uploaded 11 months ago

207k launches 10k spm running at 6k fixed stations labs reclocked smelts new mine design

Almost finished 6k spm bus base
Uploaded 11 months ago

feeding everything is a pain

Napouser190000. 10k spm 2022-01
Uploaded 11 months ago

.

Wargerr's 100% MMP 180M green chips
Uploaded 11 months ago

Final save of Warger's massive multi-player 3-day event to get all achievements and produce 180 000 000 green circuits.

ShinyBlue map
Uploaded 11 months ago

map

DanMcAwesome's Map
Uploaded 11 months ago

v2

Death World Marathon 2.7k megabase by reddanit
Uploaded 1 year ago

Blueprints: * Base itself: https://factoriobin.com/post/nzoCuvPk * Outposts: https://factoriobin.com/post/ZfbcdorO * Defenses: https://factoriobin.com/post/Rxe-OLCv * Power: https://factoriobin.com/post/Ymwh4f55

Death World Marathon 2.7k megabase by reddanit
Uploaded 1 year ago

Blueprints: * Base itself: https://factoriobin.com/post/nzoCuvPk * Outposts: https://factoriobin.com/post/ZfbcdorO * Defenses: https://factoriobin.com/post/Rxe-OLCv * Power: https://factoriobin.com/post/Ymwh4f55

Rocket Friends
Uploaded 1 year ago

Small city block game. Needs work

Skawalker MegaBase
Uploaded 1 year ago

For Dan & Scott

DanMcAwesome's Map
Uploaded 1 year ago

Early game build so far

Landsoul 10k realistic
Uploaded 1 year ago

This base is designed to be applicable on a realistic Factorio map. It is rated for 10,080 SPM. This rating factors to ((2^5)*3*7)*(3*5), which is a requirement of train/rail configuration and science recipes. Each sub-product has it's own large sub-factory and multi-product train station. Trains are primarily used to ferry sub-products long-distances. Resources are realistically spread out like a normal map, and not spawned directly next to sub-factories. A dedicated Nuclear Fuel network delivers train energy to factories as needed.

5.4k red, green, blue templates
Uploaded 1 year ago

Here you go Garth

5.4k red, green, blue
Uploaded 1 year ago

Here you go Garth, enjoy the chaos!

Chindraba
Uploaded 1 year ago

Just working my way through my first game.

09112022
Uploaded 1 year ago

09112022

Ours
Uploaded 1 year ago

Just a fun map between me and my partner

fun world
Uploaded 1 year ago

none

mp_trainworld_3
Uploaded 1 year ago

trainworld used by me and jonnyperk

Smurphy1 40k 44x915spm cell
Uploaded 1 year ago

44x 914.55 spm cells based on designs from 40k base

Smurphy1 30k 33x915spm cell
Uploaded 1 year ago

33x 914.55 spm cells based on designs from 40k base

Smurphy1 20k 22x915spm cell
Uploaded 1 year ago

22x 914.55 spm cells based on designs from 40k base

Test
Uploaded 1 year ago

/

Eggy Pyanodon
Uploaded 1 year ago

Eggy Pyanodon. Chemical science automated.

test_120GW-beacons_solar_roboports_radars
Uploaded 1 year ago

Electricity consumer - 249k beacons (120 GW), 4800 radars, 19200 roboports, 14700 bots, 3.4 million panels

Smurphy1 40.5k monolithic belt base
Uploaded 1 year ago

Single block with 30 fully compressed blue belt lanes of each science

Spaghetti Land
Uploaded 1 year ago

Spaghetti Land

363GW test-000017.nuclear_2x2.16 (v0.18.47)
Uploaded 1 year ago

An ideal nuclear power plant with a capacity of 363GW. The benchmark is based on https://mulark.github.io/tests/test-000017/test-000017.html

testowy multi
Uploaded 1 year ago

testowy multi

Natsew's First Try
Uploaded 1 year ago

I did it, I guess?

Mefek
Uploaded 1 year ago

Testowa mapa

Vigo
Uploaded 1 year ago

xxx

imp0z 10k belt base
Uploaded 1 year ago

Raw ore in - science out

2021_09
Uploaded 1 year ago

2021_09

no beacon 400 spm base
Uploaded 1 year ago

back before 1.0 i wanted to make a base that utilized no beacons

Yachat45212
Uploaded 1 year ago

Parus

Круто круто
Uploaded 1 year ago

крук

K2 SE Доп.моды2
Uploaded 1 year ago

K2 SE Доп.моды2

Forneaux's 10K rail base.
Uploaded 1 year ago

This base has two design goals. Make use of the 'train-2-train' principle, basically a no-belt and no-bot base. The base can be build in any random, vanilla map.

Stevetrovs 20K Monolithic Belt Megabase
Uploaded 1 year ago

The base is mostly 1 huge factory around 6000 tiles across, with central labs and areas for Red circuits, blue circuits, steel, LDS, RCU, RF and each of the science packs that does about 20K SPM. There is also a copy of my 1K cell on this map. Power is provided by 4M solar panels (and accus in ratio) The entire base was built with construction bots. The editor was only used to change terrain settings making laying solar less painful.

Warger's 100% Map - Max CPU stress
Uploaded 1 year ago

The 100% 6:28:37 WR speedrun map modified to have max stress on the CPU and RAM (nothing is cut, 1 extra outpost is completed and research is going, power is at 15.4 GW/15.9GW, GC production is about 380k GC/min). This is what to expect in a perfect scenario.

7b70e61e-d287-4df8-bf35-f1c6aced6680
Uploaded 1 year ago

random save

Stevetrovs monolithic 1 Rocket per Second fish farm megabase
Uploaded 1 year ago

Vanilla, launches a rocket every second, over 1000 ore belts, 3m solar panels, 64 silos... Built as a single monolithic megabase rather than in cells. Runs at 60UPS on my laptop.

We are LIVE
Uploaded 1 year ago

This is my first attempt at a megabase. It outputs 1200 science/min, but it's likely loaded with inefficiencies that I can avoid on my next build. In the center of this base is my original spaghetti monster. It was my very first base in Factorio and I used it to supply the build for everything around it.

kwis
Uploaded 1 year ago

kws

Stevetrovs 40x1K belt cell megabase
Uploaded 1 year ago

40K version of my megabase, can you run it at 60 UPS?

Stevetrovs 30x1K belt cell megabase
Uploaded 1 year ago

30K version of my belt cell megabase.

Stevetrovs 20x1K belt cell megabase
Uploaded 1 year ago

If you cant beat em, join them. Here is my take on the highly UPS efficient 1K megabase cell. On my PC it outperforms Flame_sla and siiids designs but I may have just optimised the design to my PC.

Xiaodown's 1kspm old skool
Uploaded 1 year ago

Those who cannot move the blanket cannot use the blanket

KAMET
Uploaded 1 year ago

KAMET

Stevetrov's 20K (4x5K) Rail Factory megabase
Uploaded 1 year ago

Runs at > 60 UPS on my laptop.

Stevetrov's 10K (2x5K) Rail Factory megabase
Uploaded 1 year ago

High UPS Train megabase. Runs at 120 UPS on my laptop.

Siiid's 30k SPM = 1000x30, belt
Uploaded 1 year ago

https://www.reddit.com/r/technicalfactorio/comments/n8vquz/20000_spm_100020_belts_ups_efficient/

Siiid's 20k SPM = 1000x20, belt megabase
Uploaded 1 year ago

The goal is to be as UPS efficient as possible. The block mostly uses belts, except for the labs. Only does 6 sciences, no black.

Warger's 100% map
Uploaded 1 year ago

Warger's 100% speedrun at 5:32 in-game time.

Siiid's 20k SPM = 66x303 SPM, belt bot hybrid, v5
Uploaded 1 year ago

https://www.reddit.com/r/technicalfactorio/comments/mfh70z/20000_spm_30366_belts_and_bots_60_ups/

1k spm old school
Uploaded 1 year ago

1 kspm train + belt + main bus

Stevetrov's 10k belt megabase (1.1)
Uploaded 1 year ago

My megabase belt base each of the sciences is built in its own section and belted to the labs at the centre. Updated for 1.1.

Stevetrov's monolithic 10k train megabase (1.1)
Uploaded 1 year ago

Updated for the changes in 0.18 -> 1,1 Monolithic train megabase designed to maximize the number of trains on the network.

Swolar's 20K Hybrid-Modular
Uploaded 2 years ago

Pre-1.1 champ of SPM at 60 UPS

Flame_Sla's 30k SPM belt map (30x1000SPM) v3
Uploaded 2 years ago

30k SPM version of the map from here https://www.reddit.com/r/technicalfactorio/comments/ks2xtk/20k_spm_201000spm_belts_v30/

Flame_Sla's 20k SPM belt map (20x1000SPM) v3
Uploaded 2 years ago

Linked from here https://www.reddit.com/r/technicalfactorio/comments/ks2xtk/20k_spm_201000spm_belts_v30/

Deathworld 2k SPM rail base by ruspartisan
Uploaded 2 years ago

Deathworld base with rail grid and dynamic train limits.

Deathworld 2k spm railbase
Uploaded 2 years ago

Deathworld railbase by ruspartisan

test
Uploaded 2 years ago

test

5k 1.1 train megabase by ruspartisan
Uploaded 2 years ago

Train+belt megabase. Trains use new 1.1 train stop limit feature.

guilty test 05
Uploaded 2 years ago

nothing

flame_Sla 10k - 10x1000spm Belt Module
Uploaded 2 years ago

Based on https://www.reddit.com/r/technicalfactorio/comments/hbp4c5/20k_spm_201000spm_belts_v018/

cam6
Uploaded 2 years ago

another base

KnightElite's 2500SPM Rail Grid Megabase
Uploaded 2 years ago

- Uses Priority Queue Request System (PQRS) by u/Quazarz_ to manage trains. See https://docs.google.com/document/d/1-8PRZPsSO0U_aVvFv69tWF0-gFHhWELzYTfqM-Q6c5w/edit#heading=h.mocwr5v53nik for info. - More than 750 trains - More than 50 hours of run time at 2500 SPM - Base is (mostly) split into 3x3 "superblocks" containing 3 grid squares each, which are their own logistics networks. Center block of each square contains stations for providing components to build the factory, as well as train fuel and a transit station that summons a train to that spot when standing next to it. Logistics networks are only used for train fueling and construction, base is all trains and conveyor belts for the actual factories.

Test201-1000
Uploaded 2 years ago

--

Test201-135
Uploaded 2 years ago

---

Besenovsky Pajzel
Uploaded 2 years ago

Huge map (13300x7400 tiles) with inefficient production ranged from 2,4 up to 4K SPM.

Phoenix27833 5120spm=16x4x80spm from plate trains B12
Uploaded 2 years ago

author Phoenix27833, author of smelting flame_Sla ( ore by train, smelting B12 )

Phoenix27833 5000spm=61x82spm belts
Uploaded 2 years ago

author Phoenix27833 belts

Stevetrov's 10k belt megabase
Uploaded 2 years ago

https://www.reddit.com/r/factorio/comments/bdkrwz/10k_spm_belt_megabase_benchmarked_83ups_with_way/

Stevetrov's monolithic 10k train megabase
Uploaded 2 years ago

https://www.reddit.com/r/factorio/comments/elcl7a/monolithic_10k_train_megabase_google_map_style/